Abdullah Aldandarawy[Unity] Always Be Linear: Shader-Based Gamma Correctionwhy and how to achieve linear rendering with unity’s gamma color spaceSep 29, 20202Sep 29, 20202
Abdullah AldandarawyincodeburstUnity Cross Section Shader Using Shader GraphF ew years back, I wrote a simple cross section shader in unity using Surface shader, unfortunately that shader didn’t support different…Dec 3, 20191Dec 3, 20191